Difference between revisions of "Kobold"

From OpenDominion
Jump to navigation Jump to search
 
(6 intermediate revisions by 3 users not shown)
Line 3: Line 3:
 
| race = Kobold
 
| race = Kobold
 
| aliases = Kobbo
 
| aliases = Kobbo
| introduced = [[Round 15]]
+
| introduced = [[Round 35]]
| round_wins = 2
+
| round_wins = 0
  
 
| attacker = Advanced
 
| attacker = Advanced
 
| converter = Advanced
 
| converter = Advanced
| explorer = Advanced
+
| explorer = Intermediate
  
 
| alignment = Good
 
| alignment = Good
Line 19: Line 19:
 
== Racial Bonuses ==
 
== Racial Bonuses ==
  
* Max Population: +40%
+
* Max Population: +30%
* Population Growth Rate: +10%
+
* Population Growth Rate: +15%
* Food Consumption: -30%
+
* Food Consumption: -25%
* Spy Strength: -10%
 
* Wizard Strength: -10%
 
 
* Boat capacity: +10
 
* Boat capacity: +10
  
Line 30: Line 28:
 
{{Race_units
 
{{Race_units
  
| spec1_name = Grunt
+
| spec1_name = Underling
| spec1_op = 2
+
| spec1_op = 2.5
 
| spec1_dp = 0
 
| spec1_dp = 0
| spec1_plat = 245
+
| spec1_plat = 295
| spec1_ore = 20
+
| spec1_ore = 25
 
| spec1_special =  
 
| spec1_special =  
  
| spec2_name = Underling
+
| spec2_name = Tunneler
 
| spec2_op = 0
 
| spec2_op = 0
| spec2_dp = 2
+
| spec2_dp = 2.5
| spec2_plat = 250
+
| spec2_plat = 325
| spec2_ore = 20
+
| spec2_ore = 25
| spec2_special =  
+
| spec2_special = You no take candle!
  
| elite1_name = Beast
+
| elite1_name = Taskmaster
| elite1_op = 0
+
| elite1_op = 3
 
| elite1_dp = 3*
 
| elite1_dp = 3*
| elite1_plat = 960
+
| elite1_plat = 1375
 
| elite1_ore = 0
 
| elite1_ore = 0
| elite1_special = For every one Beast, if you have one Overlord at home to match the Beast, then defensive power of the Beast increases by 2.
+
| elite1_special = Defense increased by 2 when paired with 1 Tunneler at home.
  
 
| elite2_name = Overlord
 
| elite2_name = Overlord
 
| elite2_op = 3*
 
| elite2_op = 3*
 
| elite2_dp = 2
 
| elite2_dp = 2
| elite2_plat = 875
+
| elite2_plat = 990
| elite2_ore = 55
+
| elite2_ore = 50
| elite2_special = For every one Overlord, if you have one Grunt being sent on the attack to match the Overlord being sent on the attack, the offensive power of the Overlord increases by 2.
+
| elite2_special = Offense increased by 2 when paired with 1 Underling on attack.
  
 
}}
 
}}
Line 70: Line 68:
 
=== Pros ===
 
=== Pros ===
 
   
 
   
* Very cheap OP
+
* Fairly cheap OP
 
* Huge population bonus
 
* Huge population bonus
* Population growth bonus is a huge boost in protection
+
* Population growth bonus is a boost in protection
 
* Great spell
 
* Great spell
 
* Increased power from unit-pairing
 
* Increased power from unit-pairing
Line 80: Line 78:
  
 
* Very inefficient
 
* Very inefficient
* Very expensive elite DP
+
* Very expensive DP
* Lots of trouble with Troll in late-round
 
  
 
[[Category:Race]]
 
[[Category:Race]]

Latest revision as of 02:44, 13 April 2024

Kobold
Aliases: Kobbo
Introduced: Round 35
Round Wins: 0
Attacker: Advanced
Explorer: Intermediate
Converter: Advanced
Alignment: Good
Land type: Hills
Scribes: [1]

Kobold is one of the fastest races in Dominion. It has to be, because it is also the least efficient. Due to this inefficiency, they receive an enormous population bonus, handy unit bonuses, and a nice spell, putting them either on par with or ahead of the other races during early and mid round. Late round is the bane of Kobolds everywhere, and one will only survive to the end with a large land and population advantage over more efficient races.

Racial Bonuses[edit]

  • Max Population: +30%
  • Population Growth Rate: +15%
  • Food Consumption: -25%
  • Boat capacity: +10

Military Units[edit]

Unit OP DP Platinum Ore Special
Underling 2.5 0 295 25
Tunneler 0 2.5 325 25 You no take candle!
Taskmaster 3 3* 1375 0 Defense increased by 2 when paired with 1 Tunneler at home.
Overlord 3* 2 990 50 Offense increased by 2 when paired with 1 Underling on attack.

General information[edit]

Racial Spell[edit]

Howling: Increases defensive and offensive military strength by 10% (not cumulative with other spells)

One of the strongest spells in the game for attackers though explorers can stick to Ares' Call.

Pros[edit]

  • Fairly cheap OP
  • Huge population bonus
  • Population growth bonus is a boost in protection
  • Great spell
  • Increased power from unit-pairing
  • High racial population bonus causes prestige to give a higher population bonus

Cons[edit]

  • Very inefficient
  • Very expensive DP