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	<id>http://wiki.opendominion.net/index.php?action=history&amp;feed=atom&amp;title=Round_22%2FChanges</id>
	<title>Round 22/Changes - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.opendominion.net/index.php?action=history&amp;feed=atom&amp;title=Round_22%2FChanges"/>
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	<updated>2026-05-07T23:30:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>http://wiki.opendominion.net/index.php?title=Round_22/Changes&amp;diff=754&amp;oldid=prev</id>
		<title>Slz at 22:24, 12 January 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.opendominion.net/index.php?title=Round_22/Changes&amp;diff=754&amp;oldid=prev"/>
		<updated>2021-01-12T22:24:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:24, 12 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Maximum prestige decreased to 90% of land size (from 100%)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Maximum prestige decreased to 90% of land size (from 100%)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dark Elf Adept: Wizard Guild requirement increased to 9% (from 8%) per point to a maximum of +4/+4 (from +5/+5)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dark Elf Adept: Wizard Guild requirement increased to 9% (from 8%) per point to a maximum of +4/+4 (from +5/+5)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* RPs from invasion decreased to 1000 (from 1100), but schools generate 130 per 1% owned up to a maximum of 2600 at 20% (from 39 per 1%, max 1560)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Dwarf/Gnome: Racial spell now protects ore from earthquake&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Goblin Hobgoblin: -25p&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Orc: gains 10% additional prestige from invasions&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Lightning bolt damage increased to 0.41% (from 0.40%)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Lightning bolt now damages Science instead of Towers (Harbor is also excluded)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Masonries now protect 1% castle per 1% owned (from 0.75% per 1%), max remains at 25%&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* War bonus to land/prestige gains reduced to 10% (from 15%), mutual war remains at 20%&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Infamy now boosts gem/ore/lumber production to a max of 3% (from 5% to gems only) in addition to platinum&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Infamy decay slightly reduced to 0.5% of current + 20 (from 25)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Black op damage reduction is capped at 80% from all sources&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fixed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fixed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* War declarations in the town crier will now display the realm names as they were at that exact time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* War declarations in the town crier will now display the realm names as they were at that exact time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key bitnami_mediawiki:diff:1.41:old-750:rev-754:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Slz</name></author>
	</entry>
	<entry>
		<id>http://wiki.opendominion.net/index.php?title=Round_22/Changes&amp;diff=750&amp;oldid=prev</id>
		<title>Slz: Created page with &quot;Added * New Stat: Infamy   * Temporarily boosts platinum production (max 7.5%) and gem production (max 5%)   * Gained when performing war operations     * Increased by 5 per o...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.opendominion.net/index.php?title=Round_22/Changes&amp;diff=750&amp;oldid=prev"/>
		<updated>2021-01-11T14:31:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Added * New Stat: Infamy   * Temporarily boosts platinum production (max 7.5%) and gem production (max 5%)   * Gained when performing war operations     * Increased by 5 per o...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Added&lt;br /&gt;
* New Stat: Infamy&lt;br /&gt;
  * Temporarily boosts platinum production (max 7.5%) and gem production (max 5%)&lt;br /&gt;
  * Gained when performing war operations&lt;br /&gt;
    * Increased by 5 per op&lt;br /&gt;
    * Bonus for targeting 75% (+10)&lt;br /&gt;
    * Bonus for higher ratio targets (+15-40)&lt;br /&gt;
  * Scales from 0 to 1000&lt;br /&gt;
  * Decays by 25 each hour&lt;br /&gt;
* New Stats: Spy Resilience, Wizard Resilience&lt;br /&gt;
  * Temporarily reduces damage taken by war operations (max 76%)&lt;br /&gt;
  * Gained when targeted by war operations&lt;br /&gt;
    * Spy Resilience is increased by 8 per op&lt;br /&gt;
    * Wizard Resilience is increased by 11 per op&lt;br /&gt;
  * Scales from 0 to 1000&lt;br /&gt;
  * Decays by 8 each hour&lt;br /&gt;
* New Stats: Spy Mastery, Wizard Mastery&lt;br /&gt;
  * Replaces Spy Prestige and Wizard Prestige rankings&lt;br /&gt;
  * Gained when performing war operations (Infamy / 10)&lt;br /&gt;
    * No gain when outclassing your target by 500 or more&lt;br /&gt;
    * Bonus when outclassed by your target (+1, -1 for your target)&lt;br /&gt;
    * Additional bonus when within 100pts of your target (+1, -1 for your target)&lt;br /&gt;
* New Tech Perks:&lt;br /&gt;
  * Tributary System, increases food production bonus from prestige by 60%&lt;br /&gt;
  * Anti-Magic Sigils, decreases duration of enemy spells by 1 hour&lt;br /&gt;
  * Menace, range-based infamy gain bonus expanded to 60%&lt;br /&gt;
* Many other techs have had their values adjusted or changed position in the tree&lt;br /&gt;
* Additional submit button at the top of the Technology page&lt;br /&gt;
* Timestamps in Op Center advisor&lt;br /&gt;
Changed&lt;br /&gt;
* Removed prestige gain from war operations (replaced with Infamy)&lt;br /&gt;
* Dock protection now scales by 0.05/day after day 25 (from 0.1/day)&lt;br /&gt;
* Sabotage Boats damage increased to 2.25% (from 2%)&lt;br /&gt;
* Fireball damage increased to 2.65% from (2.5%)&lt;br /&gt;
* Magic Snare damage changed to 3.5% of current, min 1.5 (from flat 2%)&lt;br /&gt;
* Simplified the black ops success formula to a single variable&lt;br /&gt;
* Changed min/max success rates on black ops to 1%/95% (from 3%/97%)&lt;br /&gt;
* Changed min/max success rates on info/theft ops to 1%/99% (from 3%/97%)&lt;br /&gt;
* Spy losses from info ops limited to 0.006x LAND (0.003x LAND for Chameleon / Master Thief)&lt;br /&gt;
* Cyclone now has a 100% success rate&lt;br /&gt;
* Cyclone damage reduced to 1.5x wizards (from 3.5x) and 0.75% of max wonder health (from 2%)&lt;br /&gt;
* Cyclone no longer contributes toward wonder prestige gain (only attacking)&lt;br /&gt;
* Rebuilding a neutral wonder will no longer grant prestige&lt;br /&gt;
* Destroying a neutral wonder without rebuilding it will incur a penalty of 25 prestige to contributors in the realm that destroyed it&lt;br /&gt;
* Halls of Knowledge to spawn only in the first 14 days of the round&lt;br /&gt;
* Only one of the following wonders pairs spawn in a given round&lt;br /&gt;
  * Ancient Library/ Halls of Knowledge&lt;br /&gt;
  * Ivory Tower / Wizard Academy&lt;br /&gt;
* Ivory Tower and Wizard Academy no longer protect themselves from cyclone&lt;br /&gt;
* Imperial Armada now also grants -1% platinum tax from royal guard&lt;br /&gt;
* Horn of Plenty increased to +2% production to all resources (from +1%)&lt;br /&gt;
* Factory of Legends reduced to -20% construction platinum cost (from -25%)&lt;br /&gt;
* Base prestige gain on attacks increased to 22.5 (from 20)&lt;br /&gt;
* Maximum prestige decreased to 90% of land size (from 100%)&lt;br /&gt;
* Dark Elf Adept: Wizard Guild requirement increased to 9% (from 8%) per point to a maximum of +4/+4 (from +5/+5)&lt;br /&gt;
Fixed&lt;br /&gt;
* War declarations in the town crier will now display the realm names as they were at that exact time&lt;/div&gt;</summary>
		<author><name>Slz</name></author>
	</entry>
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